The School of Play
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The School of Play
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Grade 3 & 4·Year 3 · Year 4
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Pick the curriculum your school reports against and every lesson you open will show the outcomes it reaches beyond the School of Play curriculum, and which activity gets you there. VIC, NSW, IB, CASEL and 7 more.
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Week Eighteen blends creativity, laughter, teamwork, self-reflection, and gratitude into a fun and meaningful series of activities. Students begin by tapping into their imagination and humour during Drawing Animals on Your Head, an activity that breaks down barriers, encourages risk-taking, and helps everyone feel comfortable expressing themselves. This playful creativity sets the tone for deeper reflection, as Friendship Recipe invites students to consider the qualities that strengthen relationships. Through identifying “ingredients” of a great friend and exploring how these qualities appear in their own lives, students build empathy, self-awareness, and social confidence.
The week continues with an energising mix of movement and collaboration through Double Dice Movement, where students combine strategic thinking with physical challenges to stay active, motivated, and supportive of their peers. Finally, This or That Gratitude provides space for mindfulness and meaningful connection, as students reflect on what they’re thankful for and share their insights with others. Together, these activities create a warm, inclusive environment where creativity, emotional growth, and physical engagement come together to strengthen friendships, build resilience, and foster a positive, connected classroom culture.
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From the Grade 3 & 4 curriculum · last updated
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Curriculum codes matched to this week's specific activities for Grade 3 & 4. Switch frameworks below and copy exactly what you need.
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Personal & Social Capability and HPE Version 2.0, VCAA, used by Victorian schools.
Movement and exercise codes are in the Health & PE tab.