Better Me.
Better Us.
Better Together.
Four apps across four pillars, Schools, Families, Workplace and Children, all connected, all designed to scale the School of Play mission.
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Schools, Families, Workplace and Children.
Each pillar is a complete entry point on its own. Together they form the most connected play-based wellbeing ecosystem ever built.
One mission, four entry points.
Whether you start with Schools, Families, Workplace or Children, every app talks to the others when you want it to.
“The School of Play is the brand, the methodology and the human experience. The Better Us Project is the digital platform that scales it.”
BetterUs Schools, student-powered wellbeing.
Wellbeing check-ins, action tiles, 50+ badges, adventure maps, house points and parent reports, the digital tool that tracks the impact of play-based curriculum.
FamilyBreak, moments that matter most.
Screen time rewards that get families playing. Trade scrolling for shared moments, with prompts kids actually look forward to.
BetterUs Workplace, wellbeing your pack deserves.
The digital companion to in-person leadership workshops. Keep momentum going between sessions with team rituals, anonymous check-ins and cohort dashboards.
KoalaPop, wellbeing disguised as play.
A standalone kids' app where wellbeing feels like a game. Designed for young learners, safe by default, full of joy.
More than a wellbeing app. A connected ecosystem.
Most wellbeing platforms are single-purpose: an EAP, a corporate wellness portal, a kids' app. The Better Us Project connects the worlds where wellbeing actually happens.
| What you get | The School of Play | Standalone wellbeing apps |
|---|---|---|
| Schools, families and workplaces in one ecosystem | — | |
| Built on a research-validated framework (PEGG) | Sometimes | |
| Kid-safe by default (no ads, no chat) | Often ads | |
| Optional cross-pillar data sharing (with permission) | — | |
| Designed by educators | Rare | |
| Free entry point per pillar | Often paywalled | |
| Connected to in-person workshops + curriculum | — |
Already part of everything we make.
Every product in the School of Play ecosystem has a Better Us digital layer. Here is how the apps connect to the real-world offerings.
Schools+Families+Workplaces+Children · 4 apps, 4 pillars, 100k+ users, 25+ countries
Get the full pillar guide.
A branded, share-ready PDF covering all four pillars (Schools, Families, Workplace, Children), what each app does, who it's for, and the cross-cutting FAQ. Perfect to send to your leadership team.
Common questions about the platform.
Can't find what you're looking for? Drop us a line and we'll get back to you within one business day.
Real answers, real humans. No bots, no run-arounds.
01How is the Better Us Project different from The School of Play?
The School of Play is the brand, the methodology and the human experience, curriculum, workshops, books and coaching. The Better Us Project is the digital platform that scales it. Same mission, different layer.
02Can we use one pillar without the others?
Yes. Schools often start with BetterUs Schools, families start with FamilyBreak, organisations start with BetterUs Workplace. The pillars connect when you want them to, not before.
03Is data shared between pillars?
Only with explicit permission. A school does not see a family's at-home data. A workplace does not see a family's data. Each pillar is its own private space by default.
04How is the platform priced?
BetterUs Schools is included in your School of Play licence. Family apps (FamilyBreak, KoalaPop) are free to download with optional premium. BetterUs Workplace is priced per seat.
05Is it safe for children?
Yes. KoalaPop and BetterUs Schools are designed kid-first, no ads, no in-app purchases, no chat, no data harvesting. We follow GDPR-K and COPPA standards globally.
Want a demo?
Pick the pillar that fits and we'll show you the platform. Schools dashboards, family apps, workplace cohorts, kids experiences, all built on the same play-based foundations.