Bonus pack

Bonus Activities 3

Secondary·Years 7–10

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Overview

Overview

This bonus activity section is packed with 24 game-based learning ideas designed to help educators transform everyday lessons into experiences that students genuinely look forward to. Drawing inspiration from board games, sports, and video games, each activity introduces simple yet powerful mechanics that turn learning into an active, engaging, and energetic experience. These are not just one-off ideas; they’re tried-and-tested approaches that bring subjects to life, encourage participation, and create an environment where students feel excited to be involved.


What makes this collection especially powerful is its flexibility. Alongside each structured activity are blank versions, allowing educators to adapt the core idea to any topic, age group, or learning goal. This opens the door for creativity, allowing teachers to experiment, take risks, and design lessons that truly connect with their students. At its heart, this section is about empowering educators to amplify both learning and well-being, creating classrooms where joy, curiosity, and meaningful engagement are at the centre of every experience.

Play
Icebreaker Board Game
Written
Literacy Uno
Exercise
Mario Kart Challenge
Gratitude
Mobile Phone Movement
Secondary

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From the Secondary curriculum · last updated

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VICVictorian Curriculum v2.0 (PSC + HPE) · planning codes by activity

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Curriculum codes matched to this week's specific activities for Secondary. Switch frameworks below and copy exactly what you need.

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Personal & Social Capability and HPE Version 2.0, VCAA, used by Victorian schools.

PSC / SELPersonal & Social Capability
Play
  • VC2CP8S02Levels 7–8: How to distinguish between productive and unproductive coping strategies; strategies for peer support and empathetic communication during adversity.
  • VC2CP8O04Levels 7–8: Situations that benefit from collaboration; strategies for setting team goals; and ways team members can support one another to achieve goals.
  • VC2CP10O05Levels 9–10: When and how to adapt skills and strategies to prevent, defuse or resolve conflict within and between groups in different contexts.
Written
  • VC2CP8S03Levels 7–8: Strategies for reflecting on and developing personal strengths in different contexts; connecting personal interests to broader life/careers.
  • VC2CP8O03Levels 7–8: Factors that affect how personal and group relationships are expressed and experienced, including personal boundaries, intimacy, distribution of power and social expectations.
  • VC2CP10O03Levels 9–10: Personal, social and cultural factors that influence the ability to experience respectful relationships; the rights and responsibilities of individuals in relationships.
Exercise

Movement and exercise codes are in the Health & PE tab.

Gratitude
  • VC2CP8S01Levels 7–8: Ways to recognise emotional complexity and its causes and consequences.
  • VC2CP10S01Levels 9–10: Ways to analyse and evaluate emotional complexity in different contexts and from different perspectives.
  • VC2CP10S04Levels 9–10: How to identify and adapt strategies for improving confidence, adaptability and perseverance, considering personal and social enablers and barriers.
View official curriculum →Victorian Curriculum F–10 v2.0
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